Omen Interactive Visuals is building original game projects and the production capability to carry them from Nigeria to a global audience. We are looking for partners who value distinctive ideas, disciplined development and long-term studio capacity.
Every project is owned in-house — worlds, characters and mechanics stay ours.
4 prototypes live
Playable internship experiments shipping from the Prototype Collection.
1 flagship in development
Tether: two tethered energy orbs, an alien world that reacts to you.
Partners on the pipeline
Production relationships with Lamina Studios — and Pixel Rock Game Studio, merged into Omen IV in August 2026.
Ways to work with us
How we can build together
Publishing & distribution
Games built for the global market; publishing conversations that respect ownership of our IP.
Investment
Strategic and financial partners who want to fund original development.
Co-production
Studios building together — sharing pipelines, disciplines and risk where the fit is real.
Platform & store partners
Early conversations around platforms and audiences for mechanically distinctive games.
Marketing & community
Teams who know how to make a strange, wonderful mechanic impossible to ignore.
Talent & education
Institutions that want to put promising developers inside real production.
What we bring
A pipeline, not a pitch deck
We prefer being judged by what already exists: original concepts that have been prototyped, played and iterated — and the production pipeline that made them.
An active pipeline of original game concepts and playable work
Multidisciplinary capability: design, engineering, art and production
A talent model that develops people inside real production
Partnership should add leverage — not give away the worlds we build.
We build to own. Original IP is the point: the characters, worlds and mechanics that outlive any single project. Partnerships that respect that — while bringing real capability to the table — are the ones we want.
Current relationships
Lamina Studios
Production partner on our partnership pipeline.
Pixel Rock Game Studio
Merged into Omen IV — August 2026.
Omen IV
Omen Interactive Visuals — the studio everything now runs under.
Start with a useful conversation
Tell us who you are and what you want to build.
Who you are, the kind of partnership you are exploring, the stage at which you usually engage, and what made Omen IV relevant to you. Clear context gets a clear, fast reply.