Careers at Omen IV
Build what comes next,
from Africa.
Omen Interactive Visuals is a young studio with global ambitions — original games, original worlds and a production pipeline being built to last. When we grow, we hire deliberately: people who care about craft, systems and shipping.
Current status
No open roles right now
We are not hiring at the moment. When that changes, every open role will be published here with clear responsibilities, requirements, location and application details — and announced on our News page.
Please do not send unsolicited applications or portfolios to the studio inbox. They will not be reviewed — openings and internship windows are always announced publicly, and we read every application we invite.
The honest summary
- No open roles today
- Openings appear here first
- Internship windows announced on News
- We hire when the work justifies it
How we grow people
Talent develops inside real production
Our internship cohorts work on real projects — not busywork. Teams form around production areas and their work ships: promotional art, characters, environment assets, loot, game UI and marketing material for titles in active development.
One rule matters to us: AI assists concept work and iteration, but it never replaces the final craft. We are building artists and engineers who can actually create.
Characters & Creatures
Environment & World
Props & Loot
UI / UX
Marketing
Stay in the loop
Be the first to know
when we open roles.
Openings and internship windows are announced on the News page, in the studio’s voice, with real details. If you want to build original games from Africa, that is the page to watch.